Monday, January 26, 2026

220 Week 5: The Storm of Hooves (Kaiila Tactics, Bola, & Circle

 Here is the comprehensive lecture script for GOR 220, Week 5.


This lecture analyzes the military doctrine of the Wagon Peoples. It contrasts the heavy, geometric warfare of the North and the Cities (Shield Walls and Phalanxes) with the fluid, circular warfare of the Plains. It focuses on the Kaiila, the Bola, and the terror of the Swarm.


Lecture Script: GOR 220 - The Wagon Peoples

Instructor: Magistrate Kati Evans Location: Gorean College of Lara / Ar’s Station Educational Hall Week 5: The Storm of Hooves (Kaiila Tactics, The Bola, and The Circle) Duration: Approx. 60 Minutes


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I. Introduction: The Death of the Line (00-10 Mins)

(Action: The room is cleared of chairs in the center. On the desk sits a strange weapon: A set of three leather-wrapped stones connected by cords. A Bola. You pick it up and spin it slowly, the weights whirring in the air.)


Magistrate Evans: Tal.


In Ar, we teach our soldiers to stand in a line. We teach them to lock shields. We teach them that strength comes from solidity. "Hold the line," the Captain shouts.


In the Plains of Turia, "Hold the Line" is a suicide order.


If you stand still against the Wagon Peoples, you die. If you march in a column against the Wagon Peoples, you die. If you try to catch them, you die.


Today, we study the Warfare of the Wind. We study a military doctrine based entirely on Mobility. The Tuchuks do not fight to hold ground; they fight to kill the enemy. There is a difference.


We will analyze the Kaiila Cavalry—the finest light horsemen on Gor. We will analyze the Bola—the weapon that captures men like cattle. And we will analyze the Circle Tactic—the geometric trap that destroyed the heavy infantry of Turia.


Open your tablets. And keep your head down; the arrows are coming.


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II. The Mount: The Kaiila Advantage (10-25 Mins)

Magistrate Evans: You cannot understand the Tuchuk without understanding the beast between his knees.


The Kaiila.


Biology: It is not a horse. It is a silken, tawny, carnivorous mammal. It has claws, not hooves. It is related to the sleen, but taller and faster.


Movement: A horse gallops. A Kaiila flows. It is agile. It can turn on a tarn-disk. It can jump obstacles that would break a tharlarion’s legs.


The Centaur Connection

Magistrate Evans: A Tuchuk warrior is born in the saddle. He does not use stirrups (usually). He grips with his knees. He guides the Kaiila with his knees and voice, leaving both hands free for weapons. This allows him to shoot the Horned Bow at full gallop with terrifying accuracy.


The Speed Differential: A Turian Heavy Cavalryman on a tharlarion is a tank. He is armored, slow, and hits hard. A Tuchuk on a Kaiila is a wasp. He is unarmored, fast, and impossible to hit. The Tuchuk dictates the range of the battle. He decides when to fight and when to run. This control of Initiative is the key to their dominance.


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III. The Arsenal: Bow, Lance, and Bola (25-40 Mins)

Magistrate Evans: The Wagon Peoples use a specific trinity of weapons.


1. The Horned Bow

Magistrate Evans: Short, double-curved, made of bosk horn and sinew. It is a Composite Bow.


Power: Despite its small size (for use in the saddle), it has a draw weight that can punch through chain mail at 50 yards.


Rate of Fire: A Tuchuk can loose three arrows in the time it takes a crossbowman to reload once.


2. The Lance (The Quiva)

Magistrate Evans: A light lance, often made of flexible wood or reed. It is not used for a heavy, crushing charge like a European knight. It is used for thrusting and stabbing in the melee. They aim for the gaps in the armor—the neck, the armpit, the groin.


3. The Bola

(Action: Spin the Bola again. Release it gently so it wraps around a mannequin or chair leg.)


Magistrate Evans: This is the signature weapon of the South. Three stones (or iron weights) on cords.


The Throw: You spin it to build momentum. You release it.


The Physics: When one weight hits the target, the momentum causes the other weights to whip around, wrapping the cords tight.


The Target:


The Legs: To trip a running man or a mount.


The Neck: To strangle or capture.


The Arms: To pin a man’s weapon arm to his side.


The Economic Utility: Why use a Bola? Because the Wagon Peoples are slavers. A dead Turian is useless. A live Turian can be sold or made to shovel bosk dung. The Bola allows them to capture enemies alive in the heat of battle.


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IV. Tactics: The Swarm and The Circle (40-50 Mins)

Magistrate Evans: How do they defeat an army?


1. The Cantabrian Circle (The Wheel of Death)

Magistrate Evans: Imagine a block of Turian Infantry. Shields up. Spears out. The Tuchuks do not charge into the spears. They form a Rotating Circle around the infantry.


The riders gallop in a ring.


As they pass the front of the enemy, they loose an arrow.


They ride to the back of the circle to reload.


The arrow storm is continuous. There is no pause.


The infantry is trapped. They raise their shields. But eventually, a shield breaks. A leg is exposed. The morale collapses. The Tuchuks turn the infantry block into a pin-cushion.


2. The Feigned Retreat (The Parthian Shot)

Magistrate Evans: This is their oldest trick, and civilized armies fall for it every time. The Tuchuks attack. Then, they panic. They scream. They turn their Kaiila and run away. The Turian General thinks, "We won! Charge!" The Turian Infantry breaks formation to chase them. The Trap: Suddenly, the Tuchuks turn in their saddles. They fire backward (The Parthian Shot). Then, they wheel around and attack the disorganized, running infantry. It is a slaughter.


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V. The Weakness: Discipline vs. Loot (50-55 Mins)

Magistrate Evans: Are they invincible? No. They have a fatal flaw. Discipline.


The Wagon Peoples are tribal. They fight for glory and loot. If they break into the enemy camp and find the gold or the wine, the attack stops. They start looting. A disciplined General (like Marlenus of Ar) can exploit this. He can leave "bait"—wagons of wine—to distract the Tuchuks while he maneuvers his heavy cavalry for a crushing blow.


Also, they cannot hold ground. If you stay behind stone walls (Siege), the Tuchuks get bored and leave. They cannot climb walls with Kaiila.


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VI. Conclusion & Assignment (55-60 Mins)

(Action: Coil the Bola and place it on the desk.)


Magistrate Evans: The Warfare of the Plains teaches us that Speed is Armor. A Tuchuk warrior wears only leather and silk. He looks naked compared to a Warrior of Ar. But he is alive, and the Warrior of Ar is lying in the grass with three arrows in his lungs.


As Administrators, never chase a Tuchuk. Make him come to you. Use your walls. Use your gold. But never meet him on the open grass.


(Action: Pick up the assignment scroll.)


Magistrate Evans: Your Assignment for Week 5:


You are a Centurion of Turia. You are commanding a column of 200 Heavy Infantry moving through the plains. You are ambushed by 50 Tuchuk riders. They are using the Circle Tactic, firing arrows at your men.


The Task: Write a Battle Report (200-300 words).


The Defense: What formation do you order? (Testudo/Turtle? Square?)


The Counter: You cannot chase them. How do you force them to stop circling? (Do you use your own archers? Do you target the Kaiila?)


The Outcome: How do you survive until nightfall (when the Tuchuks usually retire)?


Be tactical. If you order a charge, you fail the assignment (and die).


Next week, in GOR 220, Week 6, we look at the spirituality of the Plains. We study the Sky Spirits, the Medicine Men, and the superstitious rituals that govern the lives of the Wagon Peoples.


(Action: Sharp nod.)


Magistrate Evans: Class dismissed.


Tal.

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